I agree, but SFII was incremental improvement. It wasn't like it created the fighter genre. There were load of fighting games around before and during SFII hit the scene. Of course it was the most popular but the point i'm making is that, historically, it was nothing new.
But... it was. It's like trying to argue that Super Mario Brothers was nothing special because there were already a bunch of games where you controlled a guy and jumped on enemies. While it may have been derivative in some sense it was such a huge leap in sophistication that it turned a marginal genre into a huge craze.
Thanks for reading. We'll never see anything like the technology leap we had back in the late 70's early 80's ever again. I mean, even the internet wasn't that great a leap. Simply connecting PCs.
The internet was a "bigger screen" of the lets-connect-two-computers-together breakthrough. Still mind blowing though.
Thanks for the walk down memory lane. I'm a huge fan of side/top scroller shootemups (R-Type being up there at the top as one of the hardest games ever made).
Its is my personal favourites, but also I'm hoping to not miss out anything important. It's also a trip down memory lane to, its not just about the games. it's a about the era too. Thanks for spending the time to read it, and more to follow soon!