Not a huge fan of HLS for our customers even with libraries of tens of thousands of full length movies serving to iOS. Latency is the number one complaint. Meanwhile, to your point, we churn out video broadcasting sites for clients on RTMP.
EDIT:(We support server side PPM on RTSP, RTMP, and both Apple and Microsoft adaptive HTTP, from WMS, IIS Media Services, Wowza, DSS, and FMS. This makes us pretty familiar with the buffering approaches, and agree with you, Apple's is essentially broken. That said, the value of being able to leverage a more "commodity" HTTP infrastructure is huge.)
Been meaning to talk to you some time about x264 in the near real time mode. Drop me contact info to my user name at gmail?
PS. We use both Red5 and Wowza, but usually Wowza for these kinds of projects, which we have deployed CDN-wide.
Not a huge fan of HLS for our customers even with libraries of tens of thousands of full length movies serving to iOS. Latency is the number one complaint. Meanwhile, to your point, we churn out video broadcasting sites for clients on RTMP.
EDIT:(We support server side PPM on RTSP, RTMP, and both Apple and Microsoft adaptive HTTP, from WMS, IIS Media Services, Wowza, DSS, and FMS. This makes us pretty familiar with the buffering approaches, and agree with you, Apple's is essentially broken. That said, the value of being able to leverage a more "commodity" HTTP infrastructure is huge.)
Been meaning to talk to you some time about x264 in the near real time mode. Drop me contact info to my user name at gmail?
PS. We use both Red5 and Wowza, but usually Wowza for these kinds of projects, which we have deployed CDN-wide.