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I suspect they mean more in approaches to renderfarm utilization and core stealing.

A lot of VFX studios use off the shelf farm management solutions that package up a job as a whole to a node.

I don't believe core stealing like they describe is unique to Pixar, but is also not common outside Pixar either, which is what they allude to afaik. It's less an animation vs VFX comparison, as just studio vs studio infrastructure comparison.



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