Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

How hard would it be to port a pygame to this? What would be the advantages?


It would be a full rewrite, so moderately easier than writing it from scratch.

The main advantages right now would probably be improved performance, better cross-platform support and access to a wide collection of interoperable community plugins.

The ECS architecture and the fact that's in Rust could also be serious benefits, but for small games, those are really a matter of taste.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: