Yup, that's exactly what everyone expected since the beginning. And that's why publishers were not very interested, because they always suspected that's what would happen. Why invest when Google will get bored and shut it down in a couple years?
I think there would have been more interest if they didn't launch with folks having to the purchase games instead of it just being a subscription plan like most were expecting. Of course, pure subscriptions came later, but that was an odd way to roll it out.
Agreed. The upfront cost of games and a new Stadia-specific controller was too much. I subscribed to PS Now to play Spider-Man. I still had to buy a PlayStation controller, but it was reusable for other PC games.
Ironically, I am now only subscribed to a visit GeForce Now, which requires game purchases. This is primarily due to Sony’s lack of macOS support for PS Now, and my owning an M1 with no Bootcamp support.
> It worked fantastic even for the most latency sensitive games.
Stadia was cool and I think there is a future for this sort of gaming in some genres and for some audiences, but I play fighting games and it absolutely did not work "fantastic" for them, even living in Boston and having a sporting symmetric-gigabit connection.