This is great, we need more of this sort of thing. Huge kudos for making it and documenting it. I will definitely be taking it for a spin.
1) Do you plan to add 'loft'? Without it, or some other type of morphing extrude, one is severely limited in the types of shapes it is possible to create.
2) I hope you don't mind me asking, what is the psychedelic-looking image I can see a sliver of in the screenshot? It looks like a rocking desktop background.
By the way, if you're not already aware of it, you may also be interested in looking at ZenCad for inspiration. It attempts to fill a similar niche (OpenSCAD-ish modeling + OpenCascade), except it uses Python.
Here is another programmable CAD project, Fornjot[1], also in Rust. Fornjot, too, is being actively developed.
Unfortunately it uses Rust for model description (compile times/learning curve).
That said, one could probably easily put a layer of scipting lang in-between.
E.g. Rhai[2] or Lua or whatever.
And I guess if their tech is solid enough, someone will do that eventually and open a PR or fork the project. They do not use an existing geomtry kernel but do everything from scratch which makes this a very interesting endeavour.
There also seems to be a goal overlap between Fornjot and DieselCAD
Rust was chosen as a modeling language for two reasons:
1. Since the whole project is written in Rust, it was the most straight-forward choice. No dealing with bindings to another language or a scripting language runtime for the time being.
2. To provide an interesting alternative. I suspect that there can be a nice niche for Rust, creating infrastructure for writing models (e.g. libraries for generating screw threads, that kind of stuff).
I don't think that Rust is a great language for defining CAD models. Long-term, I suspect that the preferred choice for Fornjot will be something else. But for the time being, this decision allows me to focus on the CAD kernel.
> There also seems to be a goal overlap between Fornjot and DieselCAD
Do you have a link for DieselCAD? Searching on Google only got me car results.
Thanks for checking it out. I am glad you like it.
1. Now that you have asked for it, I certainly plan on adding `loft`. Thank you for the suggestion. Looking quickly it looks quite reasonable to implement. I would expect to add it in the near future.
2. It is a digital art coloring book image that I filled in and used as a background.
1) Do you plan to add 'loft'? Without it, or some other type of morphing extrude, one is severely limited in the types of shapes it is possible to create.
2) I hope you don't mind me asking, what is the psychedelic-looking image I can see a sliver of in the screenshot? It looks like a rocking desktop background.
By the way, if you're not already aware of it, you may also be interested in looking at ZenCad for inspiration. It attempts to fill a similar niche (OpenSCAD-ish modeling + OpenCascade), except it uses Python.