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This is neat, but one thing it misses is the "reward." Not a gamification award, but the visual feedback from hitting a keyboard shortcut and seeing it actually happen, which helps reinforce the connection from muscle-action to program-action.

Another important component is seeing the scenario. Seeing the words "Duplicate line" doesn't hit the same neurons as seeing the situation in the text-editor that toggles my brain to think, "I need to duplicate a line here".

Obviously, none of these features are trivial to implement. Great work, though!



If it had "seeing the scenario", I would've immediately bought it and would have been willing to pay at least $15.


I agree that the visual correlation to the shortcuts is important. It's a very nicely designed and implemented idea, but I think I would need that visual component to warrant paying for it (the visual component would also justify a higher price for me as well.)


False. Why gamify, I actually found this incredibly useful all in itself.


You misunderstood me. I said a reward, but not gamification. The reward when you complete a successful duplicate line shortcut is that you see a duplicate line. This helps associate result with muscle action. I'm arguing that this cements the memory even more.




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