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I'm thinking of "computation", "intuition", and "organization".

Computation is following an algorithm. e.g. long division or computing a derivative.

Intuition, AKA brilliance, is finding a non-obvious solution. Think "solving an NP problem without brute force"*. e.g. solving an integral (in a form that hasn't already been memorized) or discovering an interesting proof.

Organization is recording information in a way that a) is easy for you to recall later on (and get insights from) and b) is digestible by others**. e.g. explaining how to compute a derivative, solve an integral, or anything else.

Math, programming, and writing each require all skills. The kind of math taught in school (e.g. long division) and your boring jobs are primarily computation. I believe advanced math (e.g. calculus) is primarily intuition; it requires some organization because big theories are broken into smaller steps, but seems to mostly involve smart people "banging their head against the wall" to solve problems that are still quite unclear***. Programming is primarily organization. It requires some intuition (I think this is why some people seemingly can't learn to code), but in contrast to math, most programs can be broken into many relatively-simple features. IMO implementing all the features and interactions between them without creating a buggy, verbose, and unmaintainable codebase is programming's real challenge. Writing is also primarily organization, but finding interesting ideas requires intuition, and worldbuilding requires computation (even in fiction, there must be some coherence or people won't like your work).

> Some people are really good at mucking around garbage code (they have no choice, they get paid to), but what part of programming did they get good at? Obviously, some part of it, but nothing to write home about.

I agree that work you find boring should be avoided, and I also try to avoid working with it. But some people really seem to like working on esoteric code, and I think there are some skills (beyond computation) developed from it, that even apply when working with good code. Building a mental model of a spaghetti codebase involves organization, and if the codebase uses "genius hacks", intuition. Moreover, the same techniques to discern that two code segments in completely different locations are tightly coupled, may also discern that two seemingly-separate ideas have some connection, leading to an "intuitive" discovery. There's an MIT lecture somewhere that describes how a smart student found interesting work in a factory, and I think ended up optimizing the factory; the lesson was that you can gain some amount of knowledge and growth from pretty much any experience, and sometimes there's a lot of opportunity where you'd least expect it.

* Or maybe it is just brute force but people with this skill ("geniuses") do it very fast.

** These are kind of two separate skills but they're similar. Moreover, b) is more important because it's necessary for problems too large for one person to solve, and it implies a).

*** And whatever method solves these problems doesn't seem to be simplification, because many theories and proofs were initially written down very obtuse, then simplified later.



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