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https://x.com/trq212/status/2014051501786931427

" Most people's mental model of Claude Code is that "it's just a TUI" but it should really be closer to "a small game engine".

For each frame our pipeline constructs a scene graph with React then -> layouts elements -> rasterizes them to a 2d screen -> diffs that against the previous screen -> finally uses the diff to generate ANSI sequences to draw

We have a ~16ms frame budget so we have roughly ~5ms to go from the React scene graph to ANSI written. "



You can argue that any UI is like a game engine in that sense. Some make sensible choices and don't need to pretend they have to render at 60fps.


60fps is pathetic for a TUI when most terminals worth their salt are GPU accelerated and displays can be up to 240fps or even more. But let’s be real if I can play Quake at >500 fps they have no excuse.


Do they reconstruct the scene graph for each frame?! Maybe I'm overinterpreting the phrasing. Someone take a peek at the source?


Not reliably.




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